The first Devlog on a new 5e crafting system I’ve been working on.
Rumor Has It is a tabletop rpg for 3-5 people with traitor mechanics where you take on the roles of partygoers at a gathering of your choosing. Each character has a rumor that is true about them, and their job is to keep that rumor safe while discovering the rumors others are hiding. All the while, you’re drowning […]
A review of a Tolkien, Zepplin, Zelda inspired TTRPG where lines of poetry and song fuels certain powers.
Review of “Altar,” which is less of a game and more of a prompt for you to explore yourself
Review of Rigged, a solo journaling RPG about net running.
Exploring the poetry in the Song of Roland, Tolkien, and a potentially new poetic form.
If Call of Cthulu has players investigating cosmic horrors, Xas Irkalla invites you to wander the dream-haunted worlds of elder gods. This is a game only for those who want unforgiving worlds with death spirals in their mechanics.
Make mass combats easier and cinematic with advice from DungeonWorld!
Perhaps what made me think I had what it took to make a blog on RPG design and stuff was this effort with /u/SpiketailDrake on Reddit. The remastering of the 4 Elements Monk from 5th Edition! (Here is the old Reddit Link from years ago where our discussion took place.) I helped with the power […]
Loyalty is an interesting concept. Like so many other things in life, it is something that makes society ostensibly run better. The motivations for loyalty – no matter how romantic the idea is – stems from self-preservation since ancient times, where you would die if you weren’t loyal to the group. Didn’t want to share […]